uwarp-space
2026-03-28
Stardock sector config, player provisioning scripts, WAL checkpoint fix
7 files · 1,902+ · 6-
Stardock sector configured from game config
1 file changed
config.pyStardock sector ID read from uwarp game config rather than hardcoded to sector 1
- Stardock sector ID now read from uwarp game config, enabling non-default Stardock placement to match TWGS Gold game configurations.
baseline
behavioral
1 file
config.py
Player provisioning and reset scripts
2 files changed
provision_players_all.pyProvision all players across all games in one scriptreset_players_all.pyReset all players across all games for test re-runs
- provision_players_all.py and reset_players_all.py added for bigbang automation. Provision script creates all test player accounts; reset script clears player state for clean test re-runs.
instantiate
internal
2 files
provision_players_all.pyreset_players_all.py
WAL checkpoint fix for seeded data persistence
1 file changed
sqlite_store.pyTRUNCATE WAL checkpoint issued after seeding to ensure data is written to the main database file before reads
- SQLite WAL (Write-Ahead Log) checkpoint mode switched to TRUNCATE after seeding operations. Without the checkpoint, seeded data could remain in the WAL file and appear missing to subsequent readers on different connections.
remediate
behavioral
1 file
sqlite_store.py