undef-engine 2025-11-13
Establish MVP foundation with testing, React frontend, and provide-foundation integration
115 files · 26,728+ · 1,212-

React frontend with WebSocket real-time communication

10 files changed
  • App.tsx Main React application entry point
  • GameBoard.tsx Core game board component
  • Lobby.tsx Game lobby component
  • RoomList.tsx Room browsing component
  • Button.tsx Reusable button component
  • Card.tsx Card display component
  • Input.tsx Form input component
  • useWebSocket.ts WebSocket hook for real-time server communication
  • gameStore.ts Zustand state management store
  • game.ts TypeScript game type definitions
  • Created React + TypeScript frontend with Vite, Tailwind CSS, and Vitest instantiate architectural
    4 files
    • App.tsx
    • vite.config.ts
    • tailwind.config.js
    • vitest.config.ts
  • Added components for game board, lobby, room list, buttons, cards, and inputs instantiate behavioral
    6 files
    • GameBoard.tsx
    • Lobby.tsx
    • RoomList.tsx
    • Button.tsx
    • Card.tsx
    • Input.tsx
  • Implemented WebSocket hook for real-time server communication instantiate behavioral
    1 file
    • useWebSocket.ts
  • Added game store with Zustand for state management instantiate internal
    1 file
    • gameStore.ts

Comprehensive testing infrastructure

9 files changed
  • card_swapping.feature BDD feature for card swapping
  • deck_management.feature BDD feature for deck management
  • game_flow.feature BDD feature for game flow
  • room_management.feature BDD feature for room management
  • websocket_communication.feature BDD feature for WebSocket communication
  • common_steps.py Shared BDD step implementations
  • test_game_logic_comprehensive.py Comprehensive game logic tests
  • test_models_comprehensive.py Comprehensive model tests
  • test_complete_game_flow.py Full game flow integration tests
  • Added comprehensive BDD/behave tests covering card swapping, deck management, game flow, room management, and WebSocket communication qualify behavioral
    5 files
    • card_swapping.feature
    • deck_management.feature
    • game_flow.feature
    • room_management.feature
    • websocket_communication.feature
  • Created pytest fixtures and integration tests for server endpoints, edge cases, and realistic gameplay qualify internal
    4 files
    • conftest.py
    • test_server_endpoints.py
    • test_edge_cases.py
    • test_realistic_gameplay.py
  • Created E2E tests with Playwright for basic, game flow, multi-client, and diagnostic scenarios qualify internal
    4 files
    • basic.spec.ts
    • game-flow.spec.ts
    • multi-client.spec.ts
    • diagnostic.spec.ts

Production infrastructure with provide-foundation

7 files changed
  • foundation.py Provide-foundation integration for logging, metrics, and resilience
  • defaults.py Server default configuration values
  • config.py Server configuration module
  • game_handlers_player.py Player action handlers split from main
  • game_handlers_therapist.py Therapist game mode handlers
  • game_utils.py Shared game utility functions
  • routes.py HTTP route definitions
  • Integrated provide-foundation for logging, metrics, and resilience baseline behavioral
    2 files
    • foundation.py
    • pyproject.toml
  • Created defaults.py and config.py using provide.foundation patterns baseline internal
    2 files
    • defaults.py
    • config.py

Game logic fixes and documentation

4 files changed
  • game_logic.py Fixed game flow and answer card mechanics
  • mvp-roadmap.md MVP roadmap and production readiness plan
  • testing-guide.md Testing guide documentation
  • ARCHITECTURE.md Architecture documentation with logging improvements
  • Fixed critical game flow and answer card mechanics remediate behavioral
    1 file
    • game_logic.py
  • Added comprehensive MVP roadmap and production readiness plan specify internal
    1 file
    • mvp-roadmap.md
  • Created testing guide and architecture documentation specify internal
    2 files
    • testing-guide.md
    • ARCHITECTURE.md