doors
2026-01-19
Multi-game reverse engineering expansion and C port scaffolding
1840 files · 170,324+ · 7,718-
New game reverse engineering projects launched
- Solar Realms Elite: initial reverse engineering of SRE data files, parsers, HLP and CFG formats, and in-depth SRE.EXE analysis instantiate behavioral
- The Pit v4.17: initial RE setup, data file analysis, TLF and GLF file format analysis instantiate internal
- Operation Overkill II: initial RE of data files and C port scaffolding with monster loading instantiate behavioral
- Land of Devastation: initial analysis documentation instantiate internal
TEOS binary-accurate combat and feature parity
- Integrated exact binary-accurate combat math into TEOS simulation loop instantiate behavioral
- Documented TEOS overlay map and PLANETS.ORG record format specify internal
- Finalized TEOS feature and visual parity instantiate behavioral
TradeWars 2002 data format analysis and C loaders
- Analyzed and documented TWGS data formats (TRADER.D8A, TWCFIG.DAT, TWA) and implemented C loaders instantiate behavioral
- Analyzed and implemented loaders for TWGS core data files (TWSECT, TWPORT) instantiate behavioral
- Implemented full trading mechanics and fread error checking instantiate behavioral
LORD shops, tavern, PvP, and dragon implementation
- Implemented shops (King Arthur, Abdul), tavern, and persistence fixes instantiate behavioral
- Implemented PvP, random events, and Dragon’s Lair instantiate behavioral
- Added IGM System implementation instantiate internal
Extracted game archives and added analysis tooling
- Extracted PimpWars DOS distribution and Planets: TEOS game data instantiate internal
- Over 20 pull requests merged coordinating parallel work across all game projects instantiate internal